The first mode immediately immerses players in a world of magic. They become wizards who have found themselves at the heart of a mysterious library.
However, instead of forbidden knowledge, they are greeted by living tomes! The heroes must use their magic wands to disenchant as many flying books as possible. In this mini-game, you can hunt not only for folios; plump bats are also excellent targets and a way to earn extra points for the team.
There's no time to relax for even a second! The other team is also armed and ready to knock opponents out of action with precise shots, unleashing a real magical battle to simultaneously score more points and hinder their rivals.
EXPLODING CABBAGES
From the library, players are transported to a magical greenhouse where the most unusual plants in the world grow—exploding cabbages. They are the perfect weapon to attack opponents.
Cabbage battles are among the most fun in this collection. Participants will need to demonstrate not only dexterity and accuracy but also great speed. A timer starts immediately for a picked "projectile." Fail to throw it at an opponent in time, and you'll be hit by your own cabbage.
They find themselves in a space simply overflowing with cursed objects. The teams' task is to use special vacuum cleaners to suck the magic out of everything that buzzes, knocks, and generally misbehaves.
HUNGRY TOTEMS
At this level, the atmosphere in MAGIC PARTY becomes even more mysterious, as Mayan culture comes to life in the arenas!
Ancient magic has awakened totems that crave treats! Players must feed the magical idols the correct fruits. Each totem prefers a specific fruit matching its color.
Stay alert! The other team will gladly create chaos and attack. The main thing in this mode is not to anger the hungry totems and to outpace the spirited rivals. There won't be enough correct fruits for everyone, and only agility and quick reflexes will lead to victory.
JELLY VOLLEYBALL
Hands up, it's volleyball! And not an ordinary one at that. Players must shoot jelly spheres at the ball, increasing its size and directing it to the opponents' side.
After a super energetic round, players find themselves on the streets of London.
Thanks to some mischievous magic, the area is not peaceful, as goblins have taken up residence there.
They are not cute at all—these sleepers in nightcaps. Dozens of goblins try their hardest to drift into the world of dreams, and players must stop them.
What could be more fun than racing around with bells, trying to wake up a whole pack of snoozing grumps by ringing over their ears? There's no solidarity for sleep on this level!
They find themselves on the deck of a legendary ghost ship, transformed into an arena for a pirate duel. You can shoot not only at opponents but also at numerous objects, adding fun chaos to the already dynamic atmosphere.
Dodging, shooting, dancing with skeletons, or simply admiring the seabed in awe—let the players decide what brings them the most pleasure on this level.
MAGIC TILES
From the seabed, players leap to gardens floating in the sky, where another magical trial awaits them.
A powerful sorceress has created a floor of magical tiles and issued a challenge: she calls out a color, and participants must instantly find and step on the correct tile. Stay on guard!
The cunning witch can change the conditions at any moment to test attention and reaction.
We made sure the challenge is safe and comfortable for everyone. An intelligent system selects tasks based on each player's location, minimizing the risk of collisions and making the mode ideal for both children and adults!
MISCHIEVOUS SLIMES
Miniaturized by a spell, players land on a witch's table for a chaotic chase after escaped slimes. Where else would you encounter such a thing?
Participants must grab trays and catch the fugitives to merge them into a giant slime cube. The task is not easy, as the slimes constantly try to slip off and escape.
Who will complete the search faster? Which team will score more points? A competition of speed, coordination, and teamwork will determine the winner!
DRAGON TENNIS
Magical battles reach a new level! This mode transforms the arena into a battlefield for a struggle with the elements.
Players find themselves at a dragon fortress, which rains magical projectiles down upon them. But this is not a battle with monsters; it's a duel between two teams.
This is tennis, but not ordinary tennis—it's full of magic! Some orbs carry the heat of flame, others—freezing cold. For each type, there is a specific racket. And when these elements combine, players must defend with both hands.
This mode is the perfect combination of dynamic confrontation and the enchanting atmosphere of medieval fantasy, guaranteeing delight and adrenaline for every team.
An evil witch has enchanted a Chinese dragon, turning it to the side of darkness. Because of this, it has stolen the magical guiding star that had been accompanying the players throughout all the rounds.
The star can only be freed by confronting the dragon, defeating it, and overcoming all magical obstacles. And there will be plenty of them! Players from both teams must unite their efforts and apply all their skills.
Once the battle is over, the evil magic leaves the body of the majestic dragon, and it is freed, just like the star.
Ready to Unleash the Magic?
This collection of mini-games is designed as the perfect gateway for first-time visitors and an irresistible, fresh challenge for regulars.
The MAGIC PARTY collection is more than just a set of games; it's a powerful magnet designed to fill your arena. We at BATTLE START have poured our passion into creating this vibrant universe where imagination becomes reality.